

We would have loved to launch on Steam at the same time, but we are a small team and had to focus on the Apple Arcade version to make it into the launch line-up. However we have not forgotten our Steam audience! Mini Metro debuted on Steam and Mini Motorways will find a home on the platform as well. It’s coming to tvOS and iPadOS on 30th of September, and macOS in October.
#MINI MOTORWAYS MOTORWAY PLUS#
Plus having a game already about to start production meant we could be part of the launch, which was too big of an opportunity to pass up.Īpple Arcade is available right now on the iOS 13 beta, with a general release coming on the 19th of September. So after hearing their pitch we were never in much doubt! Premium games have a tough time in today’s mobile marketplace, and Apple Arcade struck us a great way to keep making the types of games that we want to make while also giving us the potential to reach far more players than before. We always knew that Apple’s platforms would be a strong market for us – the success of Mini Metro on iOS was what allowed Dinosaur Polo Club to expand in the first place. We were several months into pre-production when Apple approached us about including the title in Apple Arcade. It was a neat and minimal design, fun to watch and interact with, and had a lot of potential for expansion. Mini Motorways is by the same developer as Mini Metro but tasks you with planning a road network rather than subway. In the end we kept coming back to one of the concepts, Tiny Tileways, that our programmers Tana and Tom had put together. We experimented with systems such as modelling the waves of commuters throughout the day, intelligent spline editing, and threading together interchanges. In some concepts the roads drew themselves automatically and you carved arterial routes through them, in others you painted roads across the city and they “sprouted” small streets. In between these updates we set aside time for members of the team to prototype ideas for how an interactive road map would work. We did a lot of work on Mini Metro in 2018, such as adding Creative Mode, the interactive game guide, and new maps. We have spent a lot of time deciding what to base our next game on, and we decided on something else that a lot of people use every day – road maps. It’s also been a hard title to follow up. We have spent most of the time since its inception supporting it by adding more content, bringing it to new platforms, and improving the core systems (a fancy way of saying “fixing bugs”). The success of our debut title, Mini Metro, took us all by surprise. ・Compete against other players in Daily and Weekly Challenges.Meet Mini Motorways! The team has been hard at work on this game since early 2018 and we’re so happy that we can share our work with you all after so many months after today’s announcement that it’s coming soon to Apple Arcade on the 19th of September. ・Relax to a responsive soundtrack from Disasterpeace that grows along with your city. ・Select different colour palettes on every map including colourblind and night modes. ・Choose from a variety of upgrades to meet the demands of your ever-expanding road network: highways, roundabouts, and more! ・Explore stunning maps inspired by cities all around the world.

・Draw roads in dynamic cities that grow and change - every game is unique! How long can you keep the cities of the world moving?

Redesign your city to keep the traffic flowing, and carefully manage upgrades to meet the changing demands. Build a road network, one road at a time, to create a bustling metropolis. Have you ever been stuck in traffic and wished you could do something to fix it? In Mini Motorways, the city’s traffic problems are in your hands.įrom the makers of Mini Metro, Mini Motorways is a game about drawing the roads that drive a growing city.
